WebMay 30, 2024 · Meanwhile for the Spells, I recommend picking Scorching Ray and Flaming Sphere. Sorching Ray is highly destructive because it can deal 2-12 Fire Damage to multiple enemies, or 3x 2-12 damage to the same target. This is a … WebMar 15, 2024 · At. 3rd level, Scorching Ray deal 4d6 damage to a target and Flaming Sphere deal 3d6 damage for 3 turn (9d6 damage). Scorching Ray requires a ranged touch attack, so, even if you are 100% precise, and your targets fail only 50% of time against your Flame Sphere, it worth (4d6 vs. 4,5d6 damage) At. 11th level, you fire 3 ray with …
Scorching Ray - Path of Exile Wiki
WebScorching Ray You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the … WebJan 9, 2024 · Scorching Ray involves attack rolls, so you always get your shield bonus against it. It doesn't really factor into this conversation. The rest aside, "targets only you" and "of which you are the only target" are absolutely, 100%, semantically identical. That's not debatable. #11 Mar 26, 2024 Chicken_Champ View User Profile View Posts Send Message portland me ymca
Flaming Sphere : r/dndnext - reddit
WebDec 29, 2003 · At third level, Scorch is the clear damage winner, at 4d6 points (avg 14) compared to Melf's 4d4 (avg 10). At sixth level, Melf's is ahead, at 6d4 (avg 15) compared to Scorch's 4d6 (avg 14). At seventh level, Scorch goes back into the lead, at 8d6 (avg 28) compared to Melf's 6d4 (avg 15). WebJul 21, 2024 · Cloud of Daggers, Flaming Sphere, Maximilian's Earthen Grasp and Shatter offer almost the same damage or even more if it runs for more than one round, and these spells also offer utility. And then we have Scorching Ray, with an average damage of 21 (instant) vs Melf's 15 (over 2 rounds). WebMay 26, 2024 · Flaming sphere gets cast with an action, but THEN takes a bonus action to ram into something and deal damage, so it seems the Action of casting is over before the damage is even dealt. Sickening Radiance deals its damage at the start of a creatures turn, so it would be excluded from this damage bonus due to timing? portland me yelp